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Ex-NCsoft Employees on Tabula Rasa's Demise
2010-02-24 00:00:00
games failed because their developers let it happen."-Funcom *should have* learned enough lessons with Anarchy Online not to make the mistakes they did with AoC; not the precise same mistakes, but the same "class" of mistakes were made, suggesting that they tried to fix only the symptoms and failed to understand the causes.
-Destination Games knew a long long time before TR went to beta that it wasn't (going to be) ready even for beta, let alone launch. IMHO NCsoft collectively knew very well that TR wasn't ready for launch, but went ahead and launched it anyway.
-Bill Roper went on record to say that no-one understood their sales/revenue model, from the start. As I've mentioned before, that pretty much guarantees failure, and it's not rocket-science to under...
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