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Just Hit 80 Ran TOC your advice
2010-03-25 00:00:00
I got the Purified Twilight Opal for all my blue/red sockets, because spell power and spirit is awesome. Spirit gives you more mana per second through Intensity and additional spell power as well. <br />Not sure about your talent build as I'm working on mine as well, but with 200 haste rating, can't you afford to take one point from Balance of Power, especially since you have Improved Faerie Fire? +9 hit chance from talents alone there, plus 200 haste rating which is 7.5 or so, right? Of course, that's on level 80 mobs, so I don't know how that converts to level 83, but ...
Loyalty vs Levels
2010-03-11 00:00:00
quite alot of insight on pets.
Now go answer your own question.-Friar Bijou wrote:ITT: NorthAI is a L枚rd Kaolian wrote: We get some batsht insane people here on occasion.I...
ammo and quivers
2010-03-06 00:00:00
So I was recently checking out the leatherworking patterns for my rogue and noticed that after around lvl 40 there aren't any recipe's for ammo pouches or quivers. Now the reason I ask is on my hunter who's a lvl 60, I'm using both the ammo pouch from my lvl 40 and the quiver also lvl 40ish, but is there anything that drops from bosses? It would seem that a 16 slot ammo/quiver would be a little rough for raids. Even when I run instances I probably run through about half of my ammo on a good run. So is there anything else?This thread has been moved. It ...
Ex-NCsoft Employees on Tabula Rasa's Demise
2010-02-24 00:00:00
and ain't particularly insightful in the first place. Sorry, dude.
Martin's personal post-mortem generated waves with another ex-NCsoft employee, Scott "Lum the Mad" Jennings, who had the following to say:
Well, Adam's a bit safer in that he's on a whole other continent. Here in Austin game development, it's hard to find someone who isn't, at a maximum, one degree removed from someone who was involved, at one point or another, with TR. It was a massive project, it employed a great many people over its lifetime, and at least half of the resumes currently sitting in my email are from people involved, at one point or another, with TR. Combine that with Midway's long-running explosion and you have most of the Austin game development community polishing resu...
with one of our guild druid healers while
2010-02-09 00:00:00
ewtkler wrote:I was having a similiar issue with one of our guild druid healers while doing heros. Anytime, I had more than 1 mob on me, it was very diffult to hold the 2nd one on me and would head for him almost every time. My tanking rotation hadn'thanged and it never happened with any of our pallys or priests who run with me. Ian't remember what his bonus healing was at the time, but he was always overhealing more than nessary and healing himself, whh I believe wasausing the mob to take a partuliar interest in him.brewtkler wrote:I was having a sim...
it tually doesnt say that
2010-02-06 00:00:00
Im 4021 Demodest. We had some doubts about only two 'new' healers on sh a healer intensive fight. I made thehoe so give up some dps to help them out onleanses. I dismis...
World of Warcraft: PvP Panel Discussion
2009-10-24 00:00:00
While much of the World of Warcraft PvP Panel was dedicated to the hows and whys of designing the game's battlegrounds, a few choice tidbits of information were revealed during the discussion that preceded the Q&A session. Once the attendees were able to ask questions, it was clear that their most pressing concern was balance -- specifically the underpowered state of their own played classes, and the overpowered classes everyone else plays (at least, that's the way players often seem to see things). <br /><br />document.write("");<br /><br />Lake Wintergrasp is the fruit of Blizzard's experimentation with world PvP in areas like Silithus and the Plaguelands. Here, players on any type of realm will be able to engage in open world PvP, and some form of persistent incentive will be implemented to make it worthwhile for players to participate. <br /><br />Firing Gnomes out of Cannons?<br /><br />There will be a new battleground as well, which will be focused on the game's new siege weapons and destructible buildings. This objective-based game will reward the team that best makes use of the siege weapons, winning once the enemy base is destroyed. Interestingly enough, siege weapons aren't just for destroying buildings. You will, for instance, be able to use an Undead meat wagon to chuck bodies at other players, or you can simply lob a boulder onto your enemies' skulls with a catapult.<br /><br />One...
Florida Paper Details WoW Gold Lawsuit
2009-10-12 00:00:00
of dollars.

Hernandez' suit enjoys the blessing - if not the active participation - of WoW publisher Blizzard. Exec Paul Sams told the Sun-Sentinel: We believe that shutting down gold farmi...
Chinese gamer sued for using WoW add-on
2009-09-22 00:00:00
What if World of Warcraft had no add-ons, would you still play? Worse yet, what if they had the add-ons, and you were aware of them, but it was actually illegal to use them? That's the state of the game in China right now, thanks to the country's licensed WoW distributor, The9.<br /><br />As part of The9's ongoing war against add-ons, they introduced anti-...
Unadulterated Awesomeness
2009-09-21 00:00:00

I've got quests up the wazoo, which is a very uncomfortable place for quests. Apparently, the Mag'har had another village far to the West, which was then invaded by the Murkblood tribe of Broken, who slaughtered most of the inhabitants. But since the Greatmother is sick and dying, Garrosh Hellscream can't get off his emo ass and go do something. So, the orcs ask if a certain awesomely nifty Mage can go help them get revenge. Unfortunately, as revenge is against my code, I have to decline.
Just kidding. You know me better than that, people! I'm all over that revenge thing.

In a pleasant discovery, each Broken killed awards me with 10 Mag'har reputation. Since there are groups of Murkblood Scavengers that have next to no HP, this becomes a very quick way to grind rep. Not that I really see a point to it (the only faction rewards I've seen thus far are some nifty epic mounts at Exalted, but I've got other things to do!) but... it's nice anyway.

Nearby, I encounter Saurfang the Younger-not yet ascended to ULTIMATE BADASS status like his father, but tough enough-and two Mag'Har Elders, who relate the tragic story about how the Warmaul Ogres attacked their caravan and kidnapped their people. I go kick some ass, set some Orcs free, you know the drill. I'm starting to think that being a Mag'har Orc sucks, by the way.

Of course, this entire time I'm also accomplishing quests from that ol' Nesingwary. No longer content with asking players to kill 12 or 15 of a creature type, Hemet and Pals ask for a hefty 30 kills per quest in their drive to make everything on Outland extinct. Well, not everything-just the Clefthooves, the Talbuks (think antelopes) and the Windrocs.

Far to the southwest, there's a large mountain called ...
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