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Ex-NCsoft Employees on Tabula Rasa's Demise
2010-02-24 00:00:00
with Tabula Rasa's prolonged development, and giving an excellent analysis on the reasons that led to the eventual demise:

In the online games industry, if we keep quiet about the causes, the hopes, the fears, the successes, and the failures of the best part of $100million burnt on a single project, then what hope is there for us to avoid making the same mistakes again?
Unlike Scott, I actually (superficially speaking) agree with this statement as to why Tabula Rasa, Age of Conan, Pirates of the Burning Sea, and Hellgate:London failed (TR, AoC, PotBS, and HL from now now...)
"No, these games failed because their developers let it happen."-Funcom *should have* learned enough lessons with Anarchy Online not to make the mistakes they ...
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